Scout Sergeants and Close Combat Scout Touchups with Decals

September 26, 2020
26 Sep/20
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First, five new Scout Sergeants to round out the weapons options for Scout Squads. As I use Scouts a lot, these will be a way to maximize a squad’s effectiveness and possibly spend 5 extra points. These were kitbashed from plastic scouts and bits from the Vanguard and Sternguard veteran sets. I normally hate the Vanguard bare heads, but they’re perfect for scout sergeants! They look so 2nd ed!

…that was the easy part. The hard part was updating my old pewter close combat scouts. Earlier, when I touched up the Sniper Scouts, I barely had to do anything because I had already stripped and re-painted them for Big Game V. As such, their paint was much closer to my current standards.

I haven’t touched these close combat models in 19 years.

Their paint jobs were not only riddled with mistakes, missed details, and irregular colors, but were also severely damaged. All had at least some pewter showing thanks to chips.

But no more! They’re ready to rumble, complete with new decals!

The close combat scouts have 5 poses. Two of them have the pistol up, obscuring the right shoulder pad. I had to trim the decal for effect, which worked well thanks to Micro Set/Sol.

Next: the Indominus Lieutennant, the last of the reborn Lightguard!

Filed under: Azure Flames, Painting
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Indominus Bladeguard as Lightguard Reborn, and Sniper Scout Decals

September 19, 2020
19 Sep/20
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The next part of my Indominus project is complete! The Lightguard are reborn as Bladeguard Veterans!

Formerly the Honor Guard of Chapter Master Perseus, the Lightguard sought permission to cross the Rubicon Primaris en route to the besieged world of Altea, where Captain Antonius, Scion of Atrus, held with the remaining Primaris recruits from the Indominus Crusade. Arriving just in time to save Antonius, the Lightguard pledged loyalty to him, and officially joined the 4th Company (shoehorned into the 20th squad slot).

Also, as part of the ongoing decal project, I added decals to my old pewter sniper scouts. They required almost no touch ups! I’ve been using them pretty regularly for all of 8th, so they’ve really toughed it out!

Note that the kneeling version of this model has its right shoulder covered, and didn’t need decals.

Next: a bevy of Scout Sergeants to round out Scout Sergeant weapon options, and some close combat scouts get some TLC and decals!

Filed under: Azure Flames, Painting, Storytelling
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Firstborn Lieutenant, Tactical Sergeant, and Bolter Scout Overhaul

September 12, 2020
12 Sep/20
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Two more models from the gray pile to the done pile!

In addition, I broke out my old pewter Bolter scouts. They were in rough shape, lots of paint chips and many details left un-detailed. I fixed them up, added detail, and replaced the hand-painted squad designation with a decal.

I actually had a bit of trouble this time! One of the decals mysteriously vanished. I had to use another. Luckily I had a few spares, but not many.

Next: The Lightguard return as Bladeguard Veterans, plus some more decal action! I’m keeping to my promise of one decal upgrade per finished new paint job.

Filed under: Azure Flames, Painting
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Bladeguard Ancient – Return of the Lightguard! Freehand Banner and Conversion

September 7, 2020
07 Sep/20
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I’ve been hinting at the return of some old friends. Long ago I ordered some Forge World Mk V armor to make a custom Honor Guard for Chapter Master Perseus: The Lightguard.

I never got to use them. They were too expensive. Now, honor guard seem to be an Ultramarines thing. Boo.

But they’re not gone. In fact, they’ve crossed the Rubicon! Behold, my Indominus Bladeguard Ancient, the first of the Lightguard Reborn!

What’s this? That’s not the Bladeguard Ancient from the Indominus box! Where’s his creepy skeleton banner and useless bone hand?

They’ve been removed. I drilled into the helmet, removed the skeleton hand, and carved the fingers so he can hold the helmet instead. I’ve replaced the head with a Sternguard Veteran head. I chopped off the skeleton banner and replaced it with the regular banner from the old Command Squad box set (I had a spare). Finally, a Black Ark Corsair cloak was green-stuffed onto his back, under the backpack.

Because the previous Lightguard had my first freehand banner, I could do no less for this venerable gentleman. The only part that is not freehand is the “IV” decal. I added the Lightguard Chasma Spica Constellation logo to both the banner and the heraldry shield on the chest. These stars represent the 11 star systems in the Azure Flame’s home sector, fought over in BG V.

The cloak had each scale highlighted on both top and bottom for a nice 3D effect. The flame up top was started with Enchanted Blue and coated with contrast paint, then highlighted all the way to white.

Next: a squad gets their decals, and some Tactical Sergeants get finished!

Filed under: Azure Flames, Modeling, Painting
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