First, five new Scout Sergeants to round out the weapons options for Scout Squads. As I use Scouts a lot, these will be a way to maximize a squad’s effectiveness and possibly spend 5 extra points. These were kitbashed from plastic scouts and bits from the Vanguard and Sternguard veteran sets. I normally hate the Vanguard bare heads, but they’re perfect for scout sergeants! They look so 2nd ed!
…that was the easy part. The hard part was updating my old pewter close combat scouts. Earlier, when I touched up the Sniper Scouts, I barely had to do anything because I had already stripped and re-painted them for Big Game V. As such, their paint was much closer to my current standards.
I haven’t touched these close combat models in 19 years.
Their paint jobs were not only riddled with mistakes, missed details, and irregular colors, but were also severely damaged. All had at least some pewter showing thanks to chips.
But no more! They’re ready to rumble, complete with new decals!
The close combat scouts have 5 poses. Two of them have the pistol up, obscuring the right shoulder pad. I had to trim the decal for effect, which worked well thanks to Micro Set/Sol.
Next: the Indominus Lieutennant, the last of the reborn Lightguard!