Trukk Melee Update

October 11, 2026
11 Oct/26
0

Trukks are good in melee now?

Apparently!  Time for a WYSIWYG update!

This Trukk had two buzzsaws from the new Trukk kit added to the sides.

This one has a pewter Killa Kan arm with a Big Choppa bit from the Nobs kit.

Finally, this one has a claw from the Battlewagon.  Not seen are several “junk” bits in the engine area that were the perfect shape to hold this claw.  Remember kids, NEVER THROW THINGS AWAY.

Next: more Ork stuff and possibly Tyranid BFG?

Filed under: Modeling, Orks, Painting
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Tankbustas and Boys Special Weapons

October 10, 2026
10 Oct/26
0

New Tankbustas are done!

…of course, Tankbustas have six models, not five.  I re-purposed the Mek from my Lootas to make a full six:

Further, I finished a Burna and a Big Shoota for my Ork Boys squad.

Next: More Orky goodness, some final Gothic Tyranids, and Legion additions!

Filed under: Orks, Painting
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Ork Big Mek and bonus Azure Flames Outrider hand swap

September 27, 2026
27 Sep/26
0

My newest Ork list has a Big Mek to help some Flash Gits.  To make sure I get my points for painting, I made him the most recent priority.  Here he is!

I did a glow effect on the Kustom Mega Blasta, but I was a bit disappointed because the Lifta Droppa is a cooler looking gun, and the drill is a cool melee weapon too…

Wait…

Fully magnetizable?  Yes!  In fact, here’s a better look at the drill with a good look at the battery corrosion effect I did near the top:

This Big Mek is ready to lead some Gits!

Finally, as a quick project, I did a hand swap for my Azure Flames Outriders, which can now have a melee weapon on the Sergeant:

Next: Probably Tankbustas because that is the last unpainted unit in my preliminary Ork list.  After that, there’s a lot of options!

Filed under: Azure Flames, Orks, Painting
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Ork Codex Compliance Extravaganza of Extreme Rage

September 19, 2026
19 Sep/26
0

New Ork Codex!  Hooray!

Nob bases are now 40 mm!

…

Except for Beast Snagga Nobs, Kommando Nobs, and Stormboy Nobs.  Those are still on 32 mm.  Seriously show some consistency, Games Workshop.

In addition, thanks to the new Warbiker box, all Warbiker Nobs can’t have a Power Klaw and have an additional Rokkit weapon.

…

Well, nothing for it.  If that’s the way it is in the book then WYSIWYG demands a re-basing project.  Pitter Patter.

Here’s the new Nob for my Ork Boys, complete with an added on Rokkit.  (Note: coming soon will be a Burna and a Big Shoota for his squad.)

Next, here’s the Nob Squad with the same upgrades:

Flash Gits didn’t need new weapons but they did need new bases:

Finally, the Warbiker Nob got an arm swap and a new Rokkit Launcha:

There we go!  Models are now Codex Compliant.

Next: Big Mek, Tankbustas, new Ork Boys, and hopefully a Big Mek Dakkarig, possibly not in that order!

Filed under: Modeling, Orks, Painting
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Legion Imperialis Sons of Horus Xiphon Squadron

September 11, 2026
11 Sep/26
0

Goodness these planes are detailed.

Next: despite usually doing one kit from traitor and one loyal, but due to the new Ork codex, I have a lot of Ork stuff that needs building, painting, and updating, so expect Orks for the near future.

Filed under: Legion Imperialis, Painting
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Updated Land Speeders

August 30, 2026
30 Aug/26
0

That’s three old school Land Speeders updated for modern gameplay:

 

 

Found some old Land Speeder Typhoon missile lauchers in the bitz box (thanks Lexington!) and popped ’em right on.  One of the above Land Speeders didn’t have an old pewter driver’s sight, so they got one of the newer plastic ones.  Finally, I chopped off the old Flying Base Ball Joint top, hand-drilled a new hole, and slapped them on a new flying stand in a brand new regulation sized oval base.  Complete with either Heavy Flamer or “Onslaught Gatling Cannon.”

Next: Ork stuff, Gothic Tyranids, and Legion Imperials

Filed under: Azure Flames, Modeling, Painting
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Scout Squads re-based and re-touched

August 28, 2026
28 Aug/26
0

So!  The new Scouts are on new, larger bases!  What’s that?  The standard 32 mm bases for the new Primaris Marines?  No!  That would be too EASY.  They have a new 28.5 mm base.  That’s right, we’re going to half millimeters.

Thanks to Ebay, I got some of these new bases, and painstakingly and carefully violently ripped my usual Scout Squads off their old 25 mm slotta-bases.

After attaching them to the new bases, I made sure to do some touch ups on the old minis.  For starters, I got a serious upper arm workout filing the disgustingly prominent mould lines from these old pewter beauties.  I then also touched up several areas of paint to try to make the squads fit in more with my modern paint jobs.

Without further ado, here they are:

Next: We have some Land Speeders that need some new bases and missiles, some brand new Ork thingamajigs including a Dakkarig, a Wartrakk, and a Weirdboy.  Not to mention a whole stack of Legion Imperialis stuff.  To be continued!

Filed under: Azure Flames, Painting
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BFG – Escalating Engagement – Tau Kor’Or’Vesh vs. Imperial Navy 1200

28 Aug/26
0

Had a good scrap of BFG with Tim recently.  Escalating Engagement is quite the variable mission…

At the end of turn 1, some Wardens and Firestorms began on the board.  Sadly for the Firestorms, I was to roll a lucky 5 and bring in my Custodian Battleship right in their faces.  Not even Brace for Impact and a fist full of terrible bomber rolls could save them.

Thanks to lucky rolls, my entire fleet was on by turn 5.  The Custodian, slow and unable to turn much, had to hide behind some asteroids for a good part of the game but that didn’t stop it from launching wave after wave of attack craft.

In the climax of the battle, two Imperial Cruisers flew through most of my Escorts to bring both sides of guns to bear.  They did some damage, but lost one of their own number which drifted as a hulk.

At the end of the game, the Tau held the field.

Next: Re-based Scouts!

Filed under: Battlefleet Gothic, Gaming
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Azure Flames Company Heroes

August 21, 2026
21 Aug/26
0

Recently, I faced the World Eaters in a game of 11th edition.  Due to points constraints, and due to the fact that my squad of Company Heroes was not complete.

Not anymore.

Start with the Company Champion:

This is actually a Captain model, with a pointing arm and a different head.  This model and all others in the squad have cloaks from the Dark Elf Black Ark Corsairs (out of print and expensive!)

Next, the Company Ancient:

Other than the cloak, this gentleman is just the Ancient from the new Armageddon box.  The flame near the top of the standard was sculpted, and the Ork skulls were filed off.

Finally, the support guys:

These dudes were from a squad of Intercessors that I purchased long ago but didn’t get around to painting.  The Heavy Bolter is from my (insane) bitz supply and fits a Primaris scale marine pretty well!  The Bolter guy has a gold rosette from a plastic Sternguard torso.

Next: Apparently they changed the size of Scout bases from 25 mm to 28.5 mm?  I need Scouts for the current meta, so two five man squads are getting re-based.

Filed under: Azure Flames, Modeling, Painting
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Legio Praesagius Reaver Titan – Inculcator completed! Praesagius walks for the Emperor and Calth!

July 25, 2026
25 Jul/26
0

As promised, the Legio Praesagius Reaver Titan – Inculcator!  Seen here with an Apocalypse Missile Launcher, Gatling Cannon, and Chainfist!

Here’s a closeup of the eyes:

But that’s not all, like other Titans, this one is fully magnetized!  Check the Power Fist and Melta Cannon!

Additionally, the top carapace weapon can be replaced with Turbolasers, and the arms with Volcano Cannons!

Finally, for those who just can’t get enough lasers, there are Turbolaser arm options as well!

Next: Company Heroes for the Azure Flames, as they are needed for an upcoming list!

Filed under: Legion Imperialis, Painting
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