So, I’ve been a bit busy.
More than a year ago, Lexington dumped his Space Marine army in favor of Chaos. I inherited his bitz box which contained a wealth of plastic Scout bodies but no arms.
Several weeks ago, AFK games in Holt had a bitz trade. I gave a unique model I don’t know where I got (a con?) and ten bucks for some plastic sniper scouts in pieces and an incomplete regular scout sprue.
I put together a few of the snipers, but then I realized I could do more with Lexington’s bits. So, I made:
- Four Scout Sergeants with Sniper Rifles and Chainsword/Combat Knives, and Camo Cloaks
- Five Scouts with Sniper Rifles and Camo Cloaks
- One Scout Heavy Bolter with Camo Cloak
- Three Scouts with Bolters and Camo Cloaks
- Four Scouts with Bolt Pistol/Combat Knife and Camo Cloaks
A total of 17 more Scouts to add to my 10th company, bringing the total to more than 60! Plus, with Camo Cloaks on all, it will let me have more variety when choosing cheap troops to hold objectives.
To keep it from being too same-y, I did some conversions for the poses. This required partial rebuilds of the arms with paperclip pins, and putty work to rebuild the sleeves. I like the result.
That being said, although the plastic Scouts are much better than the two poses of the old 3rd ed pewter scouts, the poses are still extremely same-y and static. I wish a few of the arms had been a pistol pointing at the enemy, or a bolter upslung to the sky so that the other arm could be free to dramatically point, or perhaps a combat knife held upside down in a dueling fashion.
Oh well, the new plastics are still nice. Next: painting! Is it too late to strip and re-paint the Flames using contrast paints? YES. But is it too late for the Orks? We’ll see…