So I’ve been hinting at secret projects, and I’m proud to unveil the first in what will be a series of Games Workshop Chapter Approved dataslates. Behold! The Bearers of Hope, 9th squad, 1st Company
The 9th squad of the Azure Flames 1st Company was wiped out during the Chasma Spica conflict. After the Azure Flames claimed Iperin as their homeworld, Chapter Master Perseus himself organized the new 9th squad from those who showed no fear in the face of the most gargantuan of enemy war machines, monsters, and Titans. In a galaxy where large threats are becoming more commonplace, The Bearers of Hope are Chapter Master Perseus’ answer to the most powerful weapons of the enemies of Man. Often staying aboard the Battle Barge His Hammer II, major threats are either spotted by Azure Flames forces, or from orbit (for exceptionally large targets). Deploying by Drop Pod, The Bearers of Hope crash into the hottest parts of the battlefield and erase large targets before they can devastate Imperial positions.
The Bearers of Hope – Sternguard Veteran Squad x10 – 350 Points (plus 35 Points for a Drop Pod as a Dedicated Transport)
- Bolt Pistol
- Frag Grenades
- Krak Grenades
- Special Issue Amunition
- Power Fist (Sergeant Only)
- Melta Bombs (Sergeant Only)
- And They Shall Know No Fear
- Chapter Tactics: Azure Flames
- Combat Squads
- Gargantuan Destroyers: Any model with this special rule may re-roll any rolls to hit, wound, or penetrate against any Superheavy Vehicle, Gargantuan Monstrous Creature, or building with the Mighty Bulwark special rule.
To fit the idea that this squad is specifically designed to destroy large targets, I had most of the squad looking and aiming their weapons up. I am particularly proud of the sergeant, who seems to be turning to his right in order to shout orders and point out weaknesses. I even saved one of the shouting sergeant heads from the old 3rd edition Space Marine sprue! Classic! I also figured that the sergeant of such an important and esteemed squad would be one of the rare few to participate in the Salamander Hunt on Nocturne. I used a cloak from a Dark Elf Corsair, and sculpted more scales to mesh it with an ordinary Space Marine Backpack. I tried to give the impression that he was turning with the cloak. I also added a Melta Bomb with a custom sculpted rope to hold it in place. Each member of the squad has a custom sculpted Flame on their left shoulder pad.
Sharp eyed players may notice that backpacks are a bit askew, and there are bits of blue here and there. The Bolter-Meltas and backpacks are stuck on with blu-tac for ease of painting!
Coming up next, a custom vehicle and a very special character to lead the Azure Flames as the End Times approach! Stay tuned!