Ian, manager of the brand new Games Workshop store in Ann Arbor, MI put on a Deathwatch campaign for us.
I decided to join in at least for the first round, using proxies from my own list. The rules for creating a kill team are from the internet. Here's mine, in all its copycatted glory:
Kill Team Roll Fizzlebeef
-Bob Johnson, Ultramarines Chaplain: Terminator Armour, Bolter-Melta, Crozius Arcanum, Rosarius, Combat Doctrines, Zealot, Rampage, Hammer of Wrath
-Buff Drinklots, Space Wolf Rune Priest: Plasma Pistol, Force Axe, Rune Armour, Frag Grenades, Krak Grenades, Counter Attack, Acute Senses, Night Vision, Hit-and-run, Stealth
-Gristle McThornbody, Blood Angels Apothecary: Power Sword, Narthecium, Melta Bombs, Frag Grenades, Krak Grenades, Furious Charge, Feel No Pain (5+), Rampage
-Smoke Manmuscle, Salamanders Sternguard Heavy: Heavy Flamer, Master Crafted Bolt Pistol, Frag Grenades, Krak Grenades, Special Issue Ammunition, 4+ Feel No Pain vs. Flamer Wounds, Flamer Weapons gain Shred, Tank Hunter
-Reef Blastbody, Dark Angel Sternguard Heavy: Lascannon, Bolt Pistol, Frag Grenades, Krak Grenades, Special Issue Ammunition, Stubborn, Overwatch at BS2, Night Vision, Stealth
Together with other Deathwatch Kill Teams, they blast heretics and aliens at the behest of an insane inquisitor!
Below, our first battle, in which a planetary governor and a Tau commander's meeting is disrupted and the leaders captured and brought to the Inquisitor for torture!
Next, Daemons are summoned to protect the traitorous governor's plans! Will the Deathwatch come out on top? NO. We were beaten badly. One character even got killed PERMANENTLY which isn't supposed to happen often.