Two more games with the incomparable Thomas!


Bozeman: Azure Flames (Salamanders)

  • Battalion
    • Captain, Combi-Melta, Power Fist, Salamander Mantle, Warlord, Exemplar of the Promethean Creed (-1CP), Forge Master, Miraculous Constitution
    • Librarian on Bike, Force Axe, Bolt Pistol, Might of Heroes, Null Zone
    • Lieutennant, Combi-Melta, Power Fist
    • Tactical Squad x5, Power Fist, Combi-Melta, Meltagun
    • Tactical Squad x5, Power Fist, Combi-Melta, Meltagun
    • Tactical Squad x5, Chainsword, Storm Bolter, Multi-Melta
    • Apothecary
    • Company Ancient, Chapter Ancient, Combi-Melta
    • Ironclad Dreadnought, Chainfist, Meltagun, Hurricane Bolter, Ironclad Launchers
    • Sternguard x10, Power Fist, 10x Combi-Melta
    • Bikes x5 and Attack Bike, Power Fist, 2x Meltagun, Multi-Melta
    • Devastators x5, 4x Multi-Melta, Armourium Cherub
    • Eradicators x3
    • Drop Pod
    • Drop Pod
    • Drop Pod

Thomas: XVI Legion successors (Imperial Fists)

  • Battalion
    • Indominus Captain, The Spartean, Warlord, The Hand of Dorn, Fleetmaster
    • Primaris Chaplain, The Eye of Hypnoth
    • Assault Intercessors x5, Plasma Pistol, Power Fist
    • Assault Intercessors x5
    • Intercessors x5, Power Fist
    • Intercessors x5, Power Fist
    • Primaris Techmarine
    • Primaris Apothecary
    • Gladiator Reaper
    • Gladiator Valiant
    • Contemptor Dreadnought, 2x Twin Heavy Bolters
    • Redemptor Dreadnought, Gatling Cannon
    • Relic Terminators, Power Sword, 9x Lightning Claw, 2x Reaper Autocannon, 8x Combi-Bolter

Our first game was short, so here are the hightlights:

Setup

On turn 1 I dropped in all Drop Pods. The Terminators were reduced to 4, and several squads were destroyed. The Bikes move up to the right.

Thomas fought back, charging my Captain with his in a deadly duel! An amazing overwatch roll deletes the rest of the Terminators.

Bikes assault the Gladiator on the right, and Librarian uses Null Zone to turn off the enemy’s Storm Shield. After that the fight was much more one sided. The left flank collapses.

Game was ceded. I don’t think I’ll take this list ever again unless fighting Knights which it was designed to do. It’s either a turn 1 win by vaping half the enemy, or it would be useless if fighting hordes or a well screened opponent.

Next game!


Bozeman: Azure Flames (Salamanders)

  • Spearhead (-3CP)
    • Techmarine on Bike, Drake Smiter, Conversion Beamer, Master of the Forge, Warlord, Forge Master
    • Techmarine, Servo Harness
    • Servitors, 2x Heavy Bolter
    • Land Speeder Tornado x3, 3x Heavy Bolter, 3x Assault Cannon
    • Land Raider, Hunter Killer Missile, Storm Bolter
    • Land Raider Crusader, Hunter Killer Missile, Multi-Melta
    • Land Raider Redeemer, Hunter Killer Missile, Multi-Melta
    • Predator Annihilator, Lascannon Sponsons
    • Predator Annihilator, Lascannon Sponsons
    • Vindicator, Hunter Killer Missile, Storm Bolter
    • Razorback, Twin Lascannon, Hunter Killer Missile

Note: Thomas’ list was the same as in the game above.


Mission – Sweep and Clear

Setup:

Turn 1 – XVI Legion

Stratagems and withering fire kill both Predators and reduce the Vindicator to 5 wounds.

Turn 1 – Azure Flames

Vindicator whiffs despite buffs from Techmarine. Redeemer moves out and does some damage to a lot of the Intercessors. Land Raiders pop out to grab an objective and do some damage to one of the Gladiators. Both Dreadnoughts are removed.

Turn 2 – XVI Legion

Concentrated fire finishes off the Land Raider Redeemer. Terminators advance to the center objective. Two of the Land Raiders are blasted by the Gladiator.

Turn 2 – Azure Flames

Land Raider moves to the left to grab an objective. Terminators are cut in half. Lascannons from the Razorback finish off one of the Gladiators.

Turn 3 – XVI Legion

Terminators charge the Crusader, but largely bounce off. Intercessors blast the last Land Speeder.

Turn 3 – Azure Flames

Without the Terminators for cover, all fire blasts the Captain, vaporising him. The Crusader kills two Terminators with close range fire.

Turn 4 – XVI Legion

Chaplain and Gladiator charge the Vindicator.

Turn 4 – Azure Flames

Shooting from the Land Raider harms the Terminators, and the Master of the Forge charges in, wiping the rest with his hammer.

Turn 5 – XVI Legion

Fight with the Vindicator continues.

Turn 5 – Azure Flames

Vindicator falls back using a strategem, and doesn’t roll a 1. The Techmarine, Apothecary, and Gladiator are removed. Turn not pictured.


Final Score:

Azure Flames – 84

XVI Legion – 78


This game was a bloodbath! Thomas had only one squad left and I had significantly fewer tanks. I thought this list was a dud, just a joke with an all-tank theme. However it has such toughness and firepower that it can be really fantastic. The Servitors never even disembarked!

Next: More Games and hopefully some Infiltrators.

By Bozeman

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