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January 24, 2021
24 Jan/21
0

Two more games with the incomparable Thomas!


Bozeman: Azure Flames (Salamanders)

  • Battalion
    • Captain, Combi-Melta, Power Fist, Salamander Mantle, Warlord, Exemplar of the Promethean Creed (-1CP), Forge Master, Miraculous Constitution
    • Librarian on Bike, Force Axe, Bolt Pistol, Might of Heroes, Null Zone
    • Lieutennant, Combi-Melta, Power Fist
    • Tactical Squad x5, Power Fist, Combi-Melta, Meltagun
    • Tactical Squad x5, Power Fist, Combi-Melta, Meltagun
    • Tactical Squad x5, Chainsword, Storm Bolter, Multi-Melta
    • Apothecary
    • Company Ancient, Chapter Ancient, Combi-Melta
    • Ironclad Dreadnought, Chainfist, Meltagun, Hurricane Bolter, Ironclad Launchers
    • Sternguard x10, Power Fist, 10x Combi-Melta
    • Bikes x5 and Attack Bike, Power Fist, 2x Meltagun, Multi-Melta
    • Devastators x5, 4x Multi-Melta, Armourium Cherub
    • Eradicators x3
    • Drop Pod
    • Drop Pod
    • Drop Pod

Thomas: XVI Legion successors (Imperial Fists)

  • Battalion
    • Indominus Captain, The Spartean, Warlord, The Hand of Dorn, Fleetmaster
    • Primaris Chaplain, The Eye of Hypnoth
    • Assault Intercessors x5, Plasma Pistol, Power Fist
    • Assault Intercessors x5
    • Intercessors x5, Power Fist
    • Intercessors x5, Power Fist
    • Primaris Techmarine
    • Primaris Apothecary
    • Gladiator Reaper
    • Gladiator Valiant
    • Contemptor Dreadnought, 2x Twin Heavy Bolters
    • Redemptor Dreadnought, Gatling Cannon
    • Relic Terminators, Power Sword, 9x Lightning Claw, 2x Reaper Autocannon, 8x Combi-Bolter

Our first game was short, so here are the hightlights:

Setup

On turn 1 I dropped in all Drop Pods. The Terminators were reduced to 4, and several squads were destroyed. The Bikes move up to the right.

Thomas fought back, charging my Captain with his in a deadly duel! An amazing overwatch roll deletes the rest of the Terminators.

Bikes assault the Gladiator on the right, and Librarian uses Null Zone to turn off the enemy’s Storm Shield. After that the fight was much more one sided. The left flank collapses.

Game was ceded. I don’t think I’ll take this list ever again unless fighting Knights which it was designed to do. It’s either a turn 1 win by vaping half the enemy, or it would be useless if fighting hordes or a well screened opponent.

Next game!


Bozeman: Azure Flames (Salamanders)

  • Spearhead (-3CP)
    • Techmarine on Bike, Drake Smiter, Conversion Beamer, Master of the Forge, Warlord, Forge Master
    • Techmarine, Servo Harness
    • Servitors, 2x Heavy Bolter
    • Land Speeder Tornado x3, 3x Heavy Bolter, 3x Assault Cannon
    • Land Raider, Hunter Killer Missile, Storm Bolter
    • Land Raider Crusader, Hunter Killer Missile, Multi-Melta
    • Land Raider Redeemer, Hunter Killer Missile, Multi-Melta
    • Predator Annihilator, Lascannon Sponsons
    • Predator Annihilator, Lascannon Sponsons
    • Vindicator, Hunter Killer Missile, Storm Bolter
    • Razorback, Twin Lascannon, Hunter Killer Missile

Note: Thomas’ list was the same as in the game above.


Mission – Sweep and Clear

Setup:

Turn 1 – XVI Legion

Stratagems and withering fire kill both Predators and reduce the Vindicator to 5 wounds.

Turn 1 – Azure Flames

Vindicator whiffs despite buffs from Techmarine. Redeemer moves out and does some damage to a lot of the Intercessors. Land Raiders pop out to grab an objective and do some damage to one of the Gladiators. Both Dreadnoughts are removed.

Turn 2 – XVI Legion

Concentrated fire finishes off the Land Raider Redeemer. Terminators advance to the center objective. Two of the Land Raiders are blasted by the Gladiator.

Turn 2 – Azure Flames

Land Raider moves to the left to grab an objective. Terminators are cut in half. Lascannons from the Razorback finish off one of the Gladiators.

Turn 3 – XVI Legion

Terminators charge the Crusader, but largely bounce off. Intercessors blast the last Land Speeder.

Turn 3 – Azure Flames

Without the Terminators for cover, all fire blasts the Captain, vaporising him. The Crusader kills two Terminators with close range fire.

Turn 4 – XVI Legion

Chaplain and Gladiator charge the Vindicator.

Turn 4 – Azure Flames

Shooting from the Land Raider harms the Terminators, and the Master of the Forge charges in, wiping the rest with his hammer.

Turn 5 – XVI Legion

Fight with the Vindicator continues.

Turn 5 – Azure Flames

Vindicator falls back using a strategem, and doesn’t roll a 1. The Techmarine, Apothecary, and Gladiator are removed. Turn not pictured.


Final Score:

Azure Flames – 84

XVI Legion – 78


This game was a bloodbath! Thomas had only one squad left and I had significantly fewer tanks. I thought this list was a dud, just a joke with an all-tank theme. However it has such toughness and firepower that it can be really fantastic. The Servitors never even disembarked!

Next: More Games and hopefully some Infiltrators.

Filed under: Azure Flames, Gaming
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Blood Bowl Chameleon Skinks and Team Markers

January 7, 2021
07 Jan/21
0

With the new edition of Blood Bowl, it seems the Chameleon Skinks, previously not fantastic, are now super good! So I had to have two.

Sadly, they’re hard to find by themselves, and the new models don’t fit the self-built aesthetic of the Konquata Monitors.

So I ebayed up some archive Chameleon Skinks (got a good price) and stripped them, then converted them pretty hard.

Behold, the newest members of the Konquata Monitors!

The old pewter Chameleon Skinks had grenades that needed to be snipped off. Then, I shaved down the arms of some plastic Skinks and rebuilt the fingers to have two conjoined grasping fingers like a chameleon. Then I added putty here and there to cover up scars from the grenade clipping.

Sadly, the two sculpts I got were the same (there used to be two) but that only make my creative juices flow for ways to differentiate them. Ehecatl had a hole drilled in his mouth, and pinned with a paperclip length. To the end, I puttied a sticky tongue, and then sculpted a Blue Morpho butterfly.

Each player of course has Genestealer armor plates for shoulder pads, decorated with their number in Mayan numerals. They also have Nahautl names.

I wasn’t done! With the first season box set I had, there were no card tokens to keep track of turn, re-rolls, and score. So I raided my bitz and found suitable pieces for the Monitors as well as the Grimfang Scrappaz.

Now I’ll be playing in style!

Next: more batreps and some Infiltrators!

Filed under: Blood Bowl, Modeling, Painting
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Belated Pre-New Year Batrep

07 Jan/21
0

After a stunning battle, I lost my camera under a pile of bills, preventing me from sharing it, or the works I’ve done recently. But the wayward camera has been found.

Sadly, being so late, I forget the major details of the battle, so this is going to be a “broad strokes” kind of batrep.


Bozeman – Azure Flames (Salamanders)

  • Battalion
    • Zeraf Antonius, Captain of the 4th Company, (Primaris Captain from Indominus) Warlord, Exemplar of the Promethean Creed (-1CP) Anvil of Strength, Iron Resolve, The Burning Blade, Relic Shield
    • Chief Librarian Ory-Hara (Primaris Librarian), Chief Librarian, The Tome of Vel’Cona (-1CP), Flaming Blast, Fire Shield, Drakeskin, Fury of Nocturne
    • Assault Intercessors x10, Thunder Hammer
    • Tactical Squad x5, Combi-Melta, Power Fist, Meltagun
    • Tactical Squad x5, Combi-Melta, Power Fist, Meltagun
    • Tactical Squad x5, Combi-Flamer, Power Fist, Flamer
    • Tactical Squad x5, Combi-Flamer, Power Fist, Flamer
    • Bladeguard Ancient
    • Bladeguard Veterans x3
    • Terminator Assault Squad x5, Lightning Claws
    • Assault Squad x10, Jump Packs, 2x Flamer, Power Fist
    • Assault Squad x10, Jump Packs, 2x Flamer, Power Fist
    • Outrider Squad
    • Rhino
    • Rhino

Thomas – XVI Legion Successors (counts as Imperial Fists)

  • Battalion
    • Captain, Combi-Melta, The Fist of Dorn, Warlord
    • Phobos Librarian
    • Primaris Chaplain
    • Intercessors x5, Bolt Rifles, Power Fist
    • Intercessors x5, Bolt Rifles, Power Fist
    • Incursors x10, mine
    • Reivers x5, Grapple hooks
    • Reivers x5, Grapple hooks
    • Gladiator Valiant
    • 10x Cataphractii Terminators, Power Sword, 9x Lightning Claws, 2x Reaper Autocannon, 8x Combi Bolter
    • Primaris Apothecary
    • Invictor Warsuit, Ironhail Autocannon
    • Relic Contemptor Dreadnought, 2x Twin Linked Heavy Bolter

Setup

Turn 1 saw the Azure Flames run forward, taking minor casualties

On Turn 2, Objectives were grabbed and the central building was navigated. An Assualt Squad wipes out one of the Intercessor squads in a crater. They are wiped out in return and some Phobos units arrive in my backfield.

My remaining Terminator charged some Incursors. Sadly, I forgot that they get two extra attacks apiece so they end up dueling the Incursors for several turns! Some units get charges off but others fail. The melee is not kind. The Contemptor Dreadnought shoots a unit out of the building.

Turn 3 saw fights raging around the board

By turn 4, my wave had broken. The Sons of Horus marched forward.

On turn 5 I tried to salvage what I could, but I was tabled!


This list isn’t very competitive. It’s slow and relies on charge rolls, which are unreliable. I think that a Company Champion to help charges could work, as could some Impulsors or other fast moving weapons to support the melee wave.

Next: CHAMELEON SKINKS! Time for Blood Bowl!

Filed under: Azure Flames, Gaming
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